Family entertainment center design experts today: Our team consists of over 100 professional designers, including 5 foreign designers and more than 30 senior designers, covering a wide range of specialties such as interior design, graphic design, illustration, landscape design, tourism planning, and sculpture art. This has formed a high-quality professional design team with design thinking, work passion, and hierarchical structure. To maintain design innovation, we continuously strengthen our collaboration and exchange with renowned design institutions in China, such as the Central Academy of Fine Arts, Guangzhou Academy of Fine Arts, and Hunan Institute of Arts and Crafts, establishing a powerful R&D and design talent resource platform. Read additional info at ESAC Design.
Located under the Guangzhou Tower, Guangzhou Curtain Up Wax Museum takes Canton culture as its vein and restores classic scenes such as kung fu, street scenes of riding buildings, drinking morning tea and Cantonese opera performances. Their figures are all-encompassing, vividly depicting the magnificent course of mankind’s scientific and technological development over the past 2,000 years. In addition, the museum has also elaborately produced a short animation for each group of wax figures, telling the anecdotes of the life of these scientific pioneers and their outstanding contributions to the world civilization. Visitors step into it as if they were traveling through the streets and alleys of old Guangzhou, and it seems that they can hear the crisp singing of Cantonese opera and the yelling of hawkers in their ears.
As mentioned, indoor parks tend to have shorter stays than outdoor parks, but the visit itself is quite different. At large outdoor parks, visitors spend much of their day walking between rides in landscaped and themed environments. Indoor parks naturally compress the space between attractions to keep the footprint and cost of the buildings down. In a typical outdoor ride-based theme park, visitors may average around 1.5 experiences per hour (of course, much less for parks with long-form shows). However, with indoor parks, that can be much higher, at up to 3.0 rides an hour. People quickly move the short distances between one ride’s exit and the next ride’s entrance. This can mean that a rather high hourly ride capacity is required despite a shorter stay.
Different groups have distinct preferences when it comes to arcade gaming: Young people are drawn to the thrill of competitive gaming enabled by new technologies like virtual reality and augmented reality, and they enjoy teaming up with friends to climb the leaderboards. Older folks, on the other hand, are nostalgic for the retro charm of classic arcade games but are also open to trying out new gameplay experiences. Family-oriented consumers, meanwhile, prioritize spaces that foster parent-child interaction and look forward to shared moments of joy for the whole family. In response to these diverse needs, CLAW CADE centers on the theme of “trendy play,” using soft yet vibrant color palettes like purple-pink gradients and icy blue to create a harmonious space — — These colors appeal to people of all ages and genders, satisfying young people’s pursuit of trendy aesthetics while making family-friendly environments feel relaxed and comfortable. They also resonate with retro enthusiasts’ collective memories of the “colorful era,” using visual language to preemptively capture the emotional preferences of diverse audiences. Read extra information at esacart.com.
Of course, climate control does increase the potential for year-round visitation. Yes, some of the parks with the flattest seasonality are indoor parks, but seasonality is still very much present. School holidays and typical leisure patterns still apply, and even with fully indoor parks, there are still peaks in demand. In general, seasonality is flatter, but it still exists and needs to be considered based on the benchmarks. The median peak month seasonality for indoor parks in the GCC compared to European outdoor seasonal parks is nearly a whopping ten percentage points lower. Nevertheless, there is a peak. One of the most interesting observations of visitor behaviour at indoor parks is around the length of stay. Visitors generally have a much shorter stay at indoor parks, even very large ones. Some outdoor parks average 7 or 8 hours of stay. Indoor parks generally don’t keep visitors in the park for this long, and most have a shorter sub-6-hour stay.
Indoor theme parks aim to create immersive, safe, and engaging environments that offer unique experiences. Key design goals include maximizing visitor flow, ensuring operational efficiency, and balancing excitement with accessibility for all ages. Technology, theming, and user experience are also crucial elements in creating a memorable and successful indoor theme park. Immersive Environments: Theme parks strive to transport visitors to another world through detailed theming and storytelling. Safety and Standards: Adherence to safety regulations and standards is paramount, ensuring a safe environment for all visitors.